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Vectors
Vectors aren't just arrows; they're powerful tools for building and measuring in 3D. We'll learn how to combine them to find areas, volumes, and distances in space.
Need to know
What you need to know
- The magnitude of the vector product is given by $|\mathbf{a} \times \mathbf{b}| = |\mathbf{a}| |\mathbf{b}| \sin\theta$, where $\theta$ is the angle between the vectors. This value represents the area of the parallelogram formed by $\mathbf{a}$ and $\mathbf{b}$.
- The vector product is anti-commutative: $\mathbf{a} \times \mathbf{b} = -(\mathbf{b} \times \mathbf{a})$. The order matters!
- If $\mathbf{a}$ and $\mathbf{b}$ are parallel, then $\mathbf{a} \times \mathbf{b} = \mathbf{0}$ (the zero vector), since $\sin(0) = \sin(\pi) = 0$.
- The area of a triangle with adjacent sides represented by vectors $\mathbf{a}$ and $\mathbf{b}$ is $\frac{1}{2}|\mathbf{a} \times \mathbf{b}|$.
Explanation
Building with Vectors
- Define the vectors involved: direction vectors for lines, position vectors for points.
- Calculate the vector (cross) product of the direction vectors to find a common perpendicular vector, $\mathbf{n}$.
- Find a vector connecting a point on the first object (e.g., line 1) to a point on the second (e.g., line 2).
- Use the dot product to project the connecting vector onto the perpendicular vector $\mathbf{n}$ to find the required shortest distance.