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9709 · 4.2

Kinematics of motion in a straight line

Kinematics provides the tools to describe and predict how things move. We use equations, graphs, and calculus to understand an object's position, speed, and acceleration.

Need to know

What you need to know

  • $v = u + at$
  • $s = ut + \frac{1}{2}at^2$
  • $s = vt - \frac{1}{2}at^2$
  • $s = \frac{1}{2}(u+v)t$
  • $v^2 = u^2 + 2as$

Explanation

The Language of Motion

  1. SUVAT for constant acceleration — pick the equation that doesn't involve the variable you don't need.
  2. The gradient of a displacement-time graph is velocity. The gradient of a velocity-time graph is acceleration.
  3. For objects in free fall, acceleration 'a' is the acceleration due to gravity, 'g' (approx 9.8 m s⁻²). Remember to define a positive direction and stick to it.
  4. When acceleration changes, use calculus: differentiate displacement to get velocity (v = ds/dt), and differentiate velocity to get acceleration (a = dv/dt).